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Devlog
Submission to DAE Game Projects 2024
Tidal Treasure Clash
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Devlog
The end
May 28, 2024
by
ElMiauw
The final devlog! After adding the final touches and tweaks our game is ready! Programming The main things done the past week was fixing bugs and balancing. We fixed some bugs where the cannon could s...
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Devlog 10: The Final Countdown!
May 23, 2024
by
JayMalik
Programming Decomposition animation and player feedback Hi, Donan here. This week was the first and only week of polish. Time to add some tweaks and extras to make our game feel better! The biggest po...
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Devlog 9: Production is over!
May 16, 2024
by
JayMalik
Programming Even though we are nearing the end of our programming journey of this project, one good thing will come out of it. We will stop seeing this window The most usual unreal engine window Main...
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Devlog 8: Nearing the end!
May 09, 2024
by
AlexKougentakos
Programming We have to preface this section by saying that we decided to scrap the idea of having the player open the chest in order to get loot. Firstly, making the player interact twice with the sam...
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Devlog 7: Sprint Two: Electric Boogaloo
May 02, 2024
by
JayMalik
Programming Lightning and water level bugs Hey, Donan here again. This week I mainly focused on getting the lightning and water level to work as intended. They had a bit of bugs so I had to rework the...
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Devlog 6: Sprint 1 Complete!
April 25, 2024
by
JayMalik
Programming Hello world! We're back with our weekly update so let's get straight into it. Camera Alex here! For my part, as I mentioned last week, I began work on the camera, because our static camera...
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Devlog 5: Second week of production!
April 18, 2024
by
ElMiauw
Programming Hey! Donan here! This week I first worked on the attack. Since the input was already handled, i had to figure out a way on how to detect hits. i went with a sphere trace that follows the b...
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Devlog 4: Start of production!
March 27, 2024
by
ElMiauw
Production phase! This week we started production phase, no more prototyping, we start with a fresh unreal project. Now we only need to make some new code and some new assets! Programming Weapons/Anim...
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Devlog 3: Nearing Production!
March 21, 2024
by
AlexKougentakos
Programming More prototyping! This week we tried expanding on our prototypes from last week and get those main mechanics working. Attacking Last week we had some basic attack functionality but it stil...
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Devlog 2: Prototyping!
March 13, 2024
by
ElMiauw
Introduction This week we focused on prototyping. The art team focused on writing the art bible for our game which will make our workflow better, smoother and faster down the line. They also started w...
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Devlog 1: Research
March 06, 2024
by
ElMiauw
1
#pirate, #DAE, #Unity, #Unreal
Introduction Set sails for the seas of Tidal Treasure Clash, our game project for DAE Howest. Our group consists out of two programmers, Alexandros and Donan, two artists, Jay and Joshua, and 1 sound...
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